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A Fable reboot sounds like a plausible place for the return of the Heroes' Guild. For the uninitiated , the Heroes' Guild serves as the training ground for Guild Apprentices. They have to train before venturing out and forging their destinies as Heroes. It's also the place where the Hero of Oakvale, the first Fable game's hero, trains to become an adventu
Of course, tied to the choices of players is the morality system in Fable . In previous installments, the morality system is pretty straightforward and choices players make would dub them as either good or bad. Instead of this black and white approach, Playground Games could design the morality system to embrace more morally grey choices that would go beyond a two-dimensional view of a character's moral
He grew mad as he tried to rebuild The Spire and eventually decided that he would rather change the world into his image of a perfect place with no death rather than bring back his family. To some people, that might sound like an appealing world, but not when he was willing to use kidnapped people as slaves to achieve this w
Jasper may make comments about the player's questionable outfit choices , or constantly remind players about how there are new items in the Sanctuary Shop, but he's still a very loyal friend to the Hero who watches over the Sanctu
Each game approaches its fictional setting with a sort of gritty realism, with Red Dead Redemption 2 obviously focused on the Wild West and Death Stranding more focused on contemporary society. The latter features Monster Energy Drinks, receiving "likes," social anxiety and separation, and has been influenced by politics like Brexit and Donald Trump . While this commentary should be welcomed, it's worth noting that this can be ironically immersion breaking, the exact opposite of its intent. Plenty of gamers approach the medium as an escape, and drinking Monsters in the same world where players have to battle giant BTs and carry around a Bridge Baby breaks that immers
Playground Games could probably look at how Nintendo designed Hyrule in The Legend of Zelda: Breath of the Wild, or better yet, Sucker Punch's Ghost of Tsushima . In the latter, players find themselves in an expansive version of ancient Japan, and instead of putting waypoints to direct players where their next objective will be, Ghost of Tsushima allowed players to utilize the environmental elements to get a sense of where they need to head to n
On the other hand, Red Dead Redemption 2 players have to maintain their horses, their guns, their cores (or risk Arthur Morgan becoming obese), while also being exposed to dangers of the Wild West like bandits. Focusing on the realism of then is a success story where too much emphasis of the realism of now hinders Death Stranding in many w
Unfortunately, the Fable reboot would hopefully make do with the fetch quests. Instead, the game should hopefully provide more entertaining side stories, even if they're few in quantity. This way, the world can remain memorable and immers
At first glance, it may seem strange to compare Rockstar Games' Red Dead Redemption 2 with Kojima Production's Death Stranding , yet there is a baseline that connects the two: the mundanity. Each Anime Game Online Guide, at times, takes on a painstaking approach that can leave some players frustrated, while also encouraging growth, depth, and investment in the endgame world. Whether its making a delivery as Sam or picking up groceries with Sadie Adler as Arthur Morgan, both Red Dead Redemption 2 and Death Stranding make the point of gritty realism in the g
Red Dead Redemption 2 players will spend a lot of time on horseback, getting to really appreciate the world that Rockstar has created. Some have accused this of being boring—it's not a one size fits all scenario, after all—but for those who enjoy beautiful video games, the travel here captures that so much more than Death Stranding . The aforementioned gameplay loop, at its worst, can really bog down the world that players find themselves
This is not to say that either game's setting or story is necessarily better than the other, but Red Dead Redemption 2 's setting captures its story in many ways that Death Stranding 's does not. Simply put, RDR2 could not happen anywhere else besides the Wild West, with the notions and ideas of that time constantly being at the forefront. Death Stranding , however, could really take place anywhere. Its social commentary, sure, applies to contemporary society, but they are also issues relevant to any society. Death Stranding could have been in a fictional world or any other country, and its story would still apply. In this regard, Red Dead Redemption 2 's setting is much more prevalent and success where Death Stranding 's setting fa
This is a no-brainer, as this dog is the best boy to ever appear in the series. He's lovable, he can do tricks, he's always happy to play fetch with the Hero, and he's very useful when it comes to finding treasure and dig sp
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