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Tears Of The Kingdom Is Going To Change Link And Zelda Forever
Tears Of The Kingdom Is Going To Change Link And Zelda Forever
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The Legend of Zelda Tears of the Kingdom collectibles: Tears of the Kingdom _ has plenty of iconic weapons and items that it can include in the game. Over its long history, _Zelda games have featured a variety of weapons for Link to use in his fight against evil threats. While not all have stood the test of time, there are some that are recognized as iconic and have reappeared in multiple games across the franch

 

Though the ending of Breath of the Wild satisfied fans, it's also fair to say it's a rather abrupt end to the journey. With Tears of the Kingdom , players might not be as forgiving if the game's "post-game" is simply to return to a save before Ganon was beaten again. A story-based epilogue opening up to a post-game that gives the player new content would crown off the Tears of the Kingdom experience in the perfect

 

Among the weapons included in Zelda , Bombs might be the most situational due to the time delay between taking one out and the actual detonation, although Breath of the Wild combines Bombs with Arrows to make Bomb Arrows, which can deal high amounts of damage to distant enemies. Ocarina of Time also had a variation of Bombs called Bombchus, which would move forwards until they exploded. While the Bombs are the only way to defeat certain enemies depending on the Zelda game, they can serve more purposes beyond being a wea

 

While the Hookshot might be more commonly used in Zelda as a tool to help Link get to places he'd otherwise be unable to reach, it can also be a good weapon with its versatility. Depending on the enemies and the game, the Hookshot can pull either the enemy to Link or vice versa. Smaller enemies can be defeated by hitting them with the Hookshot, and it has the capability of stunning larger enemies. Even Dampé in Ocarina of Time considered the Hookshot to be a treas

 

Great Fairies in Zelda __ often give Link upgrades, but the lesser fairies shouldn't be overlooked considering their ability to restore Link's health back to full. Instead of a weapon to damage others, Fuse used on a Fairy and an Arrow could create a utility item for healing. A Fairy Arrow could be used to restore full health to the target it strikes, which could be a problem if a player accidentally uses it on an enemy. However, that drawback could be necessary given the potential power of an item that can heal somebody to full hea

There are two very distinct iterations of Link seen throughout most of the trailers thus far. One is dressed in his signature blue tunic with his snazzy new gauntlet, while the other is letting his hair down and freeing the nipple with luscious pecs and a more unconventional version of the new tool. It’s more akin to a tattoo and protruding objects than an item of clothing and raises further questions about exactly what this game has in store for us.

 

Possibly the most unexpected part of this trailer is the inclusion of various vehicles that Link can ride. Although the prior game's DLC saw the inclusion of a motorcycle for Link, that was technically a Divine Beast. These vehicles - including one that looks like a car, a hot air balloon, and a flying platform powered by propellors - seem to be pieced together from parts that are found throughout the wo

 

Improving on the exploration of its predecessor is a tough ask but it's one way that The Legend of Zelda: Tears of the Kingdom could expand on what made Breath of the Wild such an amazing explorative open-world game . Redditor NotThatValleyGirl was surprised there was "still NO WAY to explore underwater" at the end of the game, howe

 

Climbing, gliding, and even horse-riding made traversing the terrain of Breath of the Wild immensely satisfying and the fact it was rewarding for the player as well as the perfect bonus. Given there's one pretty massive traversal mechanic missing from that list though, it seems like an obvious way that Tears of the Kingdom could be an upgrade. As the Zelda series is known for its lively underwater settings, for better or for worse, it would be perfect for underwater exploring

 

Silent Shrooms in BOTW can be used in cooking to increase Link's stealth temporarily, and a Silent Shroom Arrow could have a similar functionality executed differently. Instead of increasing Link's stealth, a Silent Shroom Arrow could be used to put enemies it strikes to sleep, which would still allow for Link to approach his task with stealth. For the sake of stealth, an area of effect for the Silent Shroom Arrow could be beneficial for instances where players need to put a group of enemies to sleep without attracting attention in the proc

 

On top of one of the sky islands, Link is shown fighting with a large creature. This being is made of square boxes, connected by tendrils of glowing greenish-blue energy that binds his body together. These tendrils were also present in the green golem seen in older trailers for this direct Zelda seq

 

Using Fuse in TOTK on a Fortified Pumpkin and an arrow could create a type of utility arrow to stun or blind enemies. A Pumpkin Arrow could bind a Fortified Pumpkin onto the head of the enemy it hits. Even if the Pumpkin Arrow didn't do damage when it hits an enemy, the utility of blinding an enemy for a set period of time could be a lifesaver for players in situations such as being outnumbe

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