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It’s no secret that Sea of Thieves has had quite a few issues since its launch last week. Most notably, players have been slamming the servers , trying to get online and partake of Rare’s pirate sandbox. Unfortunately, that influx of players has also led to several other problems, including some bugs with the game’s messaging sys
Sea of Thieves developer Rare has published a full list of the strategy game beginner guide|https://Strategyreviewer.com/'s 60 achievements (for a total of 1,000 points), but with a special pirate-y twist. Rather than explaining what players have to do to unlock the achievement, each one has been presented as a riddle. This adds a bit of fun to achievement hunting and lines up well with the upcoming co-op pirate game 's riddle-filled que
It would also enable a smaller group to crew a galleon, or even bring a larger crew aboard a sloop, though it will not lift the four-player cap . According to Rare, this change is one of the most requested by play
Commendation achievements also double as Pirate Titles, and are unlocked when certain deeds are done within the game, such as completed a certain number of voyages or earning a particular amount of gold. These achievements range in difficulty from Grade 1 through Grade 5 and upon unlocking the fifth and final grade of Commendation in each set, a matching Pirate Title is awar
In Sea of Thieves , the overarching goal is to become a pirate legend. So, how does one do that? Honestly, that picture is still not quite clear. The game does an incredibly poor job of telling you how to begin your journey. It gives you a very brief tutorial on how to use items, open the item wheel, find quests, and using the voyage table on the ship. Otherwise, you are thrust into this world to figure out everything yours
Finally, Rare briefly addressed the studio's plans for Sea of Thieves' post-launch content. Although the studio has chosen not to release any DLC roadmaps for the game's future development, the blog update states that the studio plans to release a video next week that outlines plans to improve and add content to the game in the coming mon
And what makes the wait for more first-party titles all the more troublesome is that Microsoft just released the Xbox One X - the most powerful video game console ever created - and they should be leveraging all that power by making Xbox One X exclusive games . On that note, one thing to keep in mind is that, because of those aforementioned cancellations and delays, Microsoft may be waiting to announce any new titles until they are sure those games will hit store shelves in a reasonable amount of time. Granted, they are doing exceptional work with Xbox Play Anywhere and Xbox Backwards Compatibility, but those aren't enough when gaming is about looking to the future as much as it is about preserving the past. Let's just hope that gamers aren't left waiting too long for new, truly worthwhile cont
Fortunately, Phil Spencer (Executive Vice President of Gaming at Microsoft) knows this all too well and is in the midst of turning things around. As Bloomberg reports, Spencer claims that the focus moving forward for Microsoft will be in software as it will begin to either create new studios or purchase them. He said: "We need to grow, and I look forward to doing that. Our ability to go create content has to be one of our strengths. We haven’t always invested at the same level. We’ve gone through ups and downs in the investment." Furthermore, Spencer indicated on Major Nelson's podcast that there are going to be some " positive changes " at this year's E3, presumably meaning that they are truly starting to turn things around with regard to first-party cont
Knowing this now, it's hard not to feel as if the closure of Lionhead Studios and the cancellation of Platinum Games' Scalebound were done so with this plan in mind as Microsoft rearranged its assets, but there's no denying the immediate disappointment of it all for fans. The now cancelled Fable Legends and Scalebound could have acted as wonderful stopgaps during the wait for bigger titles. Instead, fans are left with a library that feels noticeably lighter in quality and quantity when compared to the current and impending lineup of PS4 titles. In some ways, even the Nintendo Switch has already delivered more promise in just over a year on the market than Microsoft has delivered with its Xbox One thus
Skeleton Forts are the most challenging PvE scenario currently in Sea of Thieves and not just because there are 10 waves of skeletons to defeat before acquiring the Stronghold Key to open the treasure vault. Inside the Stronghold will be an assortment of chests, trinkets, skulls and valuable merchant goods to redeem at Outposts and the gold value of the collection can range between 10-19 thousand g
Let's not sugar-coat it: Microsoft has a problem with its Xbox One console, and it stems from its current roster of exclusive games... or lack thereof. Now, the tried and true first-party blockbusters have already appeared on the Xbox One – with Halo , Gears of War , and Forza all making their presence felt on the system – while new properties like Sea of Thieves and Sunset Overdrive have helped provide a unique reason for console gamers to invest in the hardware outside of its expected lin
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