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Kanavi may be the best jungler the LPL has ever sent to the World Championship. The Korean import fully embodies the patented LPL aggression with his champion pool (Lee Sin, Nidalee, Graves) and mechanics. He consistently finds advantages against enemy junglers through optimal pathing, counter-jungling, and ganking. He seems to know exactly when to start fights and how to set up his team for success. He spent the year outplaying some of the best junglers in the world, like Tian and Karsa, and he looks to do the same at Wor
Garen's early game is reliant on his kit's simple and effective trading pattern. First, basic attack an enemy, then use Decisive Strike to quickly attack them again. While the enemy is silenced and you are right on top of them, use Judgement to deal a ton of damage. When Judgement is over or the target is no longer silenced, activate Courage to block any incoming damage while you retreat away from the target. Repeating this pattern over and over again is a great way to lane effectively as a Garen. Courage and Garen's healing passive, Perseverance, basically ensure that Garen will come out on top of every trade because he can easily recover the damage his opponent has dealt to him while his opponent may not. At around level 6, Garen can even begin to do his trading pattern under the enemy Turret safely, granted the Turret only hits him once or twice. Judgment and Decisive Strike are also great abilities for securing lots of last hits on minions. Last hitting minions serve a double purpose for Garen as it provides gold as well as passive resistance so be sure to focus on it during the early and mid-game. Spamable abilities and no Manacost are a deadly combination of Garen which should be exploited as much as possible. Unlike many other Champions, Garen doesn't have to suffer from having low Mana so he doesn't need to worry about using Decisive Strike and Judgement sparingly. Instead, he can unleash his fury every time the abilities are off cooldown, which is why you should build items to further decrease the cooldown. The biggest weakness of Garen's playstyle is being kited, which means to have your abilities wasted because the enemy can successfully outrun them. Instead, build movement speed and use bushes to your advantage. Also, save your abilities until you are already in close quarters with an enemy. On the other hand, Garen is great for baiting because he can use his movement speed to lead enemies into ambush positions. He can then use Courage to block incoming bursts and escape crowd control effects which can stall long enough for his team to arrive and back him up. Garen can also cause enemies to waste their mana or powerful abilities on him by using them only to have Garen block the damage and promptly heal it back. You can also cancel Judgement early recent post by mobagamezone.com activating it again, which is good if you know you can just quickly confirm a kill with your Ultimate or a Decisive Strike. Conserve Courage for big burst abilities or whenever a lot of damage is incoming, also save it for when you're baiting enemies. Overall, build damage resistance and movement speed to be a great tank while also reducing cooldowns in order to deal mass amounts of damage frequen
Garen's first active ability, Decisive Strike, give Garen a short boost in movement speed and physical damage when targeting an enemy with the ability. When Decisive Strike is cast, Garen is freed from all slows afflicting him and his next basic attack will silence the target for 1.5 seconds. When this ability is performed correctly, Garen will do a small jump up in the air and do a slam attack on the opponent being targeted. This ability is great for dealing quick damage to an enemy in a lane or securing a minion or canon last hit. It can also be used on towers to deal extra physical dam
In addition, Azir's difficulty arises when players consider his skillset that primarily deals with minion control. W - Arise! allows him to summon untargetable Sand Soldiers which can attack enemies for him. He can reposition them with Q - Conquering Sands, and E - Shifting Sands to move towards them. Lastly, his Ult - Emperor's Divide lets Azir call a team of soldiers to attack enemies and form a wall for a short durat
Blitzcrank is far from an unusual ban target, and there are certainly tons of strategies against him as he’s been in the game since the very beginning. But just because something’s old doesn’t mean it can’t still work, and Blitzcrank is far from being sent to the scrapyard anytime s
Nexus Blitz was an experimental game mode released during the summer of 2018 for several weeks and then briefly revived during the spring of 2019. Although Nexus Blitz was a favorite because of its short match length, data showed that playtime for the game mode dropped heavily by the end and Riot Games made the decision to pull the m
The main reason to ban him, though, is his safety net of an ultimate, which rewinds him to wherever he was four seconds prior with fuller health and some damage to his opponents on return. This kind of sustainability can make him uniquely hard to kill, and a good obstacle to just avoid entir
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