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Cyberpunk 2077: 5 Best Body Perks, Ranked
Cyberpunk 2077: 5 Best Body Perks, Ranked
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Problem Solver - Much like the Yinglong, the Problem Solver looks like a pretty big disappointment upon first glance. Sadly unlike the Yinglong it continues to remain a pretty weak weapon compared to all of the other submachine guns. Its initial DPS is actually higher than the Yinglong, but it doesn't have any other advantages to help set it apart from other basic guns in the RPG game Updates. The only additional trait it sports is the chance to inflict bleeding, but that can be found on a bunch of non-unique submachine guns as well and some of those have a higher damage output to begin with. The biggest plus that this weapon has going for it is that it can be acquired early on in the game. All players have to do is pick the Problem Solver up from one of the enemies during the Riders On the Storm miss

 

Cyberpunk 2077 ’s Overwatch is a power sniper rifle. The weapon has increased reload speed and a custom silencer. Moreover, it has one scope slot and four mod slots for players to really amp up its damage output. For those focused on some long-range assassination or some mega damage precision shots, Overwatch is a great cho

 

The Dying Night is given to V by a Weapons Dealer in Act 1. Simply stop by his shop on the way to meet Jackie Welles during the game's Prologue. He will then inform V that his .45 is ready. Those that skip "The Gun," and head straight towards Jackie will miss out on this unique hand

 

Players can progress through the Intelligence tree to unlock some great skills to create the best build in Cyberpunk 2077 that involves Smart Weapons, hacking abilities, and the true powers of a netrunner. Every 4 Attribute Points put into the Intelligence tree will also provide players with a +1 Max RAM, meaning their hacking powers will only grow the more they invest into the best Intelligence skills in Cyberpunk 20

 

Not all skills in the Body tree will work for all builds , but a melee build that relies on Blunt weapons will find the Quake perk to be extremely powerful. At Level 1, Blunt weapons cost 15% less Stamina to use, while rank 2 increases Attack Speed for Blunt weapons by 20%. Rank 3 unlocks the Quake ability its

 

Prototype Shingen: Mark V - This is again another weapon that looks relatively ineffective at first glance due to its abysmal DPS. This one however actually somehow does less damage overall than even the Yinglong, but its true power does not rely on its damage output, but rather its special abilities. For one this is another smart weapon, so it will lock on to enemies and never miss a shot. Furthermore, it also fires off explosive rounds, which means that enemies will get knocked off their feet every time one of these shots makes contact with them. This weapon may already sound massively overpowered, but it does have one more effect that allows it to absolutely decimate everything it comes in contact with. The Mark V can lock on to up to three enemies simultaneously, which in turn allows the player to use it to deal with large groups of enemies. Crowd control is an important aspect of combat in Cyberpunk 2077 , and Mark V does a beautiful job of it. Players will find this weapon at the warehouse that the job Gimme Danger takes place. There will be an open (and booby-trapped) shipping container outside that contains this wea

 

The Spontaneous Obliteration perk is something like a ranged Finisher, in that it gives Light and Heavy Machine Guns and Shotguns builds a way to instantly kill enemies from afar. Ranks 1 and 2 reduce recoil when Stamina is low and increase damage against nearby enemies, while rank 3 unlocks the Obliterate pass

 

The Death and Taxes pistol is found in Maiko's office during the side job, " Ex-Factor. " Death and Taxes has a unique perk that splits its projectiles into two parts, allowing them to strike targets twice. It boasts increased Electrical damage as well, making it perfect for anyone keen on that damage t

 

Fenrir - When it comes to submachine guns though the best option available to players is by far the Fenrir. This gun has better stats than just about any other submachine gun in the game and has a wealth of special abilities to bring down enemies more effectively. When using Fenrir players will be able to deal thermal damage to their enemies, but will also have a chance to light them on fire as well. With such a high rate of fire, this means that enemies will almost constantly be on fire while being shot at. On top of this as well the Fenrir has decreased bullet spread, which makes it much more accurate at longer ranges. The biggest downside to the Fenrir is that it has very high recoil, but with its other effects and attachments to correct the recoil it is an incredibly efficient weapon for nearly all situations. Players will find this weapon during the Losing My Religion side job where it will be near the man they res

 

One very effective weapon choice in the game are the submachine guns. These weapons typically have an incredibly high rate of fire and perform very well at short to mid-ranges, which is where most firefights will happen in Cyberpunk 2077 . As enemies close in on players to take them out from point-blank range they will want to have the most versatile weapon type in their inventory will want to pick up a good submachine gun as soon as possible. This guide shows players the best ones in the game and how to find t

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